![]() Enemy movement doesn't look smooth at all. While it sounds good on paper, the execution was lacking back in the 1980s, and it's still lacking today. The challenging stages- bonus levels that ask you to shoot down waves of nonfiring enemy ships that approach in formation-are also intact. Of course, that's where you really turn the tables on the invaders by freeing your captured ship and docking it with another, giving you double firepower. And the nefarious leaders can cruise down and attempt to capture your ship, turning it against you. Alien craft dive-bomb in your ship's direction, laying down bullets all the while. And most of the arcade gameplay is intact. Nope, this seems to be the same version of Galaga that Bandai and Namco teamed up to release in the US with the needless subtitle "Demons of Death" attached to it. It's not that the emulation is inaccurate. No-for the last time, there's no way to combine all three ships into some kind of crazy triple ship. But this is one of those cases where you wish that it were called the Virtual Arcade service, because playing the subpar NES port of Galaga only makes you want to play the arcade version that much more. Galaga has been reissued for Nintendo's Wii as part of the downloadable Virtual Console service. Galaga's most famous form is as a classic arcade shooter that built upon Namco's Galaxian, which, of course, built on Taito's Space Invaders.
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